If you’re looking to make your PS4 look more like a traditional console, there are a few things you can do. One is to use an invisibility feature on your controller. Another is to change the resolution of your console’s screen. But what if you don’t have any of those things? Well, there’s another way to make your PS4 look more like a traditional console: by using game frames. Game frames are tiny pieces of code that are used in games to keep track of the progress of the game world. When you load a new game, for example, the first thing that happens is that some game frames are created and stored in memory. Then when the player starts playing, they can access these frames and see how far they’ve come since last time they played. To use game frames, you need to create them yourself. There’s a lot of different ways to do this, but we’ll show you one way that works best on PS4: using Unity3D. Unity3D is a popular 3D development platform that’s free and easy to use. Once you’ve created your frame code, it’s just a matter of editing it so that it looks like something that would be used in a traditional console game. Now all you need is an empty Unity3D project and some basic toolskit skills (like C# or Unity). To start off, let’s create an empty project called “itemframe” and name it after our favorite PlayStation 4 accessory: “PS4 invisibility frame.” Next, we’ll need some basic toolskit resources: we’ll need an editor (like Unity), some graphics cards (like Nvidia GeForce GTX 1070 or AMD Radeon RX 480), and some software (like Photoshop or Illustrator). We also need some dummy objects—we’ll call them “frames.” Once we’ve got all our resources together, let’s start coding! In our “itemframe” project, we’ll